Ring of Valor
a. Dynamic Line of sight, Pillars moving up and down
b. Animated Platforms
c. The Arena actually exists in Orgrimmar
Series of pillars that rise up and down that are timed and not RANDOM.
Block Line of Sight
You can also ride up and down on top of the moving pillars
d. Dynamic Fire Hazard
Strip of fire on the ground that turns on periodically
Anyone that runs through it gets a dot that is 10% damage for 3 ticks
The goal for the fire is to create dynamic strategy decisions for players
e. Very Close Starting positions in the Arena
The players start on a platform that rises up to make the fight go quicker.
Brings a new dynamic feel to the arena that lends to the philosophy of skill – based play.
Dalaran Sewers Arena
a. Simple Layout
Very different concept – Small Arena with unique gameplay decisions.
Located in the central city of LK
Shady area that was inspired by Fight Club
You can look through a grate in the floor to see the actual arena with scripted fights going on
b. The Pillar of Water, which is timed, creates a line of sight blocker in the center of the Arena.
Area Denial Philosophy in the small arena.
c. NO MOUNTS ALLOWED IN THE Dalaran Sewers ARENA
Druid travel form / Shaman Ghost Wolf are still allowed
d. Starting Areas off limits
What if someone stays in the pipe? The water spits you out of the pipe if you stay in there too long.
Strand of the Ancients
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