Location: Homepage >> faqs >>
Shadowknight Ability(1)
Author:wowgold1000 Date:11/19/2008 Source:http://www.wowgold1000.com

Painful Swing: An extra attack that deals additional damage over time
Taunt: Increases the target's hate towards the fighter
Condemning Smite: Inflicts instant disease damage to the target
Dark Caress: Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight
Dark Blade: Increases the shadowknight's offensive melee skills and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance
Defensive Pact: Greatly increases defense, wisdom, physical and disease damage mitigation at the cost of offensive melee skills and combat attack damage. This is the shadowknight's primary defensive stance
Kick: A kick attack that deals crushing damage to the target
Intervene: Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take
Sickening Circle: A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage over time to them
Decree: Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance
Offensive Presence: Increases the target's hate towards the shadowknight, with additional hate over time
Unholy Hunger: Curses the weapons of the shadowknight's group, granting them a chance to drain health in combat with each hit
Unholy Weapon: Curses the shadowknight's weapon, granting a chance to drain health in combat with each hit
Fetid Strike: A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit
Infernal Blessing: Places an augmentation on a group member that drains health from any opponents that attack them. This effect can trigger 5 times
Tarnished Caress: Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight
Condemning Anger: Inflicts instant disease damage to the target
Sheild Slam: A shield attack that knocks the enemy down, stuns them for a short duration, and increases their hate over time towards the shadowknight. This attack requires a shield
Cruel Aura: Deals disease damage over time to nearby enemies surrounding the shadowknight
Cleave Flesh: A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration
Painful Strike: An extra attack that deals additional damage over time
Defensive Circle: Greatly increases defense, wisdom and disease damage mitigation at the cost of offensive melee skills and combat attack damage. This is the shadowknight's primary defensive stance
Diseased Threat: Increases the target's hate towards the shadowknight, with additional hate over time
Offering of Armament: Increases a group member's melee mitigation at the cost of melee mitigation from the crusader. This spell can't be cast upon yourself
Evasive Tactics: Grants the shadowknight a chance to shield an ally from melee attacks, by allowing the target a chance to use the shadowknight's avoidance check after their own avoidance check. This also increases the shadowknight's parry skill
Boot: A kick attack that deals piercing damage and knocks the target down
Contract From Below: Increases the strength and stamina of the crusader's group
Harm Touch: Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer
Unholy Steed: Summons an unholy steed.  (level 20 fun spell)

[Total2Page]-[Home]-[Previous]-[Next]-[End]-[Now:1page]