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Shadowknight Ability(3)
Author:wowgold1000 Date:11/20/2008 Source:http://www.wowgold1000.com
Anguish: A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration.
Doom Rays: Inflicts damage to enemies near the crusader. Any enemies struck will lose any of their beneficial arcane and noxious based spell effects.
Pariah's Strike: An extra attack that deals additional damage over time.
Drain Might: Draws strength from the target and grants it to the shadowknight.
Insinuate: Increases the target's hate towards the shadowknight, with additional hate over time.
Mana Siege: Drawing on the power of the enemy, the shadowknight slowly replenishes power over time.
Stance: Fiendish Circle Greatly increases defense, aggression, wisdom, physical and disease mitigation at the cost of offensive melee skills. This is the shadowknight's primary defensive stance.
Lucan's Leadership Increases the stamina and spell damage of all the Shadowknight's allies.
Donation of Armament: Increases an ally's melee mitigation at the cost of melee mitigation from the crusader. This spell can't be cast upon yourself.
Stance: Lucan's Sword Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance.
Death Touch Deals a great amount of disease damage to the target that is difficult for the  target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer.
Tap Arteries: Siphons the health of all nearby enemies, returning a portion of all health siphoned as health replenishment for the shadowknight.
Lucan's Boot: A kick attack that deals piercing damage and knocks the target down.
Crimson Circle: A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage to them over time.
Shadow Coil: Inflicts disease damage over time to the target.
Chastisement: Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance.
Relentless Hunger: Curses the weapons of the shadowknight's group, granting them a chance to drain health in combat with each hit. Innoruuk's Caress: Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight.
Siphon Strike: A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit.
Unholy Arms: Curses the shadowknight's weapon, granting a chance to drain health in combat with each hit.
Contagion: Pestilence deals disease damage over-time to a target. When that target dies, if pestilence was still active, it spreads to 2 nearby enemies. Pestilence continues as long as there are nearby enemies and they are killed before its duration expires. Grave Sacrament: Drags the souls of your victims from their final place of rest. They briefly fight for you and then disappear into nothingness.
Pain Wrath: Inflicts massive disease damage to the target and slows their movement.
Life Pact: Places an augmentation on a group member that drains health from any opponents that attack them. This effect can trigger 5 times.
Malice: Inflicts instant damage to the target.
Hateful Slam: A shield attack that knocks the enemy down, stuns
them from a short duration, and increases their hate over time towards
the shadowknight. This attack requires a shield.
Bloodletter: Bloodletter allows a Shadowknight to prevent death by sacrificing some health across all your allies to restore you to full health. Allies can remove this effect if they don't want to participate. However, you must have more than one ally for the skill to successfully work.
Devouring Mist: Siphons armor mitigation on the target and surrounding encounter members within the area of effect. For each affected target, the shadowknight's armor mitigation is increased.
Painful Aura: Does disease damage over time to nearby enemies surrounding the shadowknight.
Siphon Vitae: Drains life from the target, and returns a portion as health replenishment to the shadowknight.