Lava Burst base damage has been increased.
Thunderstorm now restores 8% mana. (Up from 5%)
Windfury Totem doesn't affect ranged haste anymore.
Riptide healing value has been increased.
Storm Reach has been renamed to Elemental Reach and now affects Lava Burst.
Improved Fire Nova Totem now Increases the damage done by your Fire Nova Totem by 10/20%, and your Fire Nova totem has a 50/100% chance to stun all targets damaged by your Fire Nova Totem for 2 sec.
Maelstrom Weapon isn't tagged as a 100% proc rate anymore, Rank 2, 3, and 4 now just have a higher chance to proc than the previous rank. Doesn't affect Lava Burst anymore.
Static Shock now proc from melee attacks and abilities. (Previously Proc from any damage)
Maelstrom Weapon isn't tagged as a 100% proc rate anymore, Rank 2, 3, and 4 now just have a higher chance to proc than the previous rank. Doesn't affect Lava Burst anymore.
Tidal Waves now affects your next 2 Lesser Healing Wave of Healing Wave spells. Also, it now affects Riptide.
Haunt cooldown has been changed to 8 seconds. (Down from 10 seconds)
Shadowflame damage has been increased.
Everlasting Affliction now gives your Corruption, Siphon Life and Unstable Affliction spells gain an additional 5% of your bonus spell damage. (Previously each time they inflict damage, wording change ?)
Shadow Mastery now increases the damage dealt and life drained by Shadow spells by 3/6/9/12/15%. (Up from 2/4/6/8/10%)
Demonic Tactics now Increases melee and spell critical strike chance for you and your summoned demon by 2/4/6/8/10%. (Up from 1/2/3/4/5%)
Soul Link now redirects 20% of all damage taken to your pet. (Up from 15%)
Destruction
Emberstorm now increases the damage done by your Fire spells by 3/6/9/12/15%. (Up from 2/4/6/8/10%)
Warrior
Rend bas damage has been slightly lowered, additional damage changed: originally took 15% of base weapon damage, now takes 50%, originally took 2.14% from weapon attack power damage, now takes 7.14%.
Shield Bash now dazes your target.
Sudden Death now has a 3/6/9% chance to proc on melee hits. (Previously 10/20/30% chance to proc on critical hits)
Improved Rend now increases the bleed damage done by Rend by 10/20%. (Down from 25/50%)
Titan's Grip now reduces your chance to hit with damage-dealing abilities that require a weapon by 5%. (Down from 15%)
Bloodthirst cooldown has been changed to 5 seconds (Down from 6 seconds) and now instantly attacks the target causting damage. (Up from 45%)
SELECT YOUR GAME
- World of Warcraft-US
- World of Warcraft-EU
- 2Moons
- Age of Conan - US
- Age of Conan - EU
- Anarchy Online
- Archlord
- Cabal
- City of Hero
- City of Villains
- Dofus
- Dungeons Dragons Online
- EVE Online
- Ever Quest
- Ever Quest 2
- Final Fantasy XI
- Gaia Online
- IMVU
- Guild Wars
- Knight Online
- Lineage 2
- Lord of the Rings Online
- Maple Story
- Maple Story - EU
- MapleStory - Singapore
- RF Online
- Scions of Fate
- Shaiya
- SilkRoad
- Star Wars Galaxies
- Warhammer Online
ABOUT WOWGOLD1000
FAST GOLD ORDER FORM
NEWS LIST
FAQS
Shaman & Warrior Class Changes in Build 9183








