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Shamans in the New Expansion
Author:wowgold1000 Date:9/24/2008 Source:http://www.wowgold1000.com

The new patch has made gw an instant cast, the totem of wrath increase your total spell power by 20%, and reduced the mana cost by 25% and increase the health of all totemsby 5% of the shamans maximum health. We will focus on the new talents granted to shamans in the new expansion.
Ethereal Form
It instantly removes all snares and reduces physical damage taken by 30% and while in ghost wolf you are immune to all movement impairing affects for the duration last 15 seconds, 2 min cd, 20% of base mana.
It will help with the much needed survivability of elemental and enhancement in pvp. A somewhat useful replacement for ST, unlike EB, since EB has a little range and a long cd.
Avalanche
It calls upon an avalanche to stop your opponents, dealing ~950 - ~1200 damage, if frost shock is on the target, avalanche will consume the effect and the target will be frozen in place for 3 seconds, 2 second cast (1.5 with talents) 8 second cd, shared cd with lava burst, 22% of base mana.
The talent will give shamans, especially elem and resto shamans, a little bit distance from melee and time to get off a spell. And a snare would be a great addition to enhancement. Avalanche will also be affected by lighting mastery and maelstrom it will be a frost counterpart of lava burst, with the shared cooldown,  the similar mana costs, and the similar cast times.
Tidal Wave
It instantly casts a wave at your current target, healing your target and any raid member within 5 yards of your and between you and your target for ~2000 - ~2500. Also stunning enemies within 5 yards of your target or between you and your target for 1 second. instant cast, 30 second cd (could be 45 sec), 35% of base mana, 20 yard range (30 or 40 for a huge wave seems a bit far fetched).
It is a fist for shamans, a frost based heal, so it will help when nature is locked out and its an instant cast too. It is also something new to healing spells, because my idea for the graphic/mechanics is similar to that of cone of cold(much bigger range), where its a frontal arch out from the caster, imagine the tauren hero move shockwave as a tidal wave. Its long cd, high mana cost, and limited range will prevent it from being spammed and used sparing. this could also be a resto talent due to its power and potential.
Now let's dwell on the reasons for the changes and the new talents.

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