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The Death Knight's Unholy Talents in the Latest Patch
Author:wowgold1000 Date:8/27/2008 Source:http://www.wowgold1000.com

The patch notes have been updated, however, we have to bear in mind that the patch improvements are not the final ones since there will surely be some amendments to the patch.
Anticipation gives 1/2/3/4/5% change to dodge.
Improved Death Coil removed
Vicious Strikes increase critical strike chance by 3/6% and critical strike damage bonus by 15/30% of your Plague Strike, Death Strike and Scourge
Morbidity now increases the damage and healing of Death Coil by 5/10/15% and reduces the cooldown on Death and Decay by 15 seconds.
Ravenous Dead increases the total strength of you and your ghouls by 1/2/3% and increases the duration of Raise Dead by 30/60/90 seconds.
Outbreak increases the damage of your Plague Strike and Scourge Strike by 5/10/15% Prestilience and Blood Boil by 10/20/30%.
Lichborne removed.
Corpse explosion moved.
Improved Plague Strike removed.
Ferocious Dead  removed.
Blood Caked Blade moved.
Your autoattacks have a 5/10/15% change to cause a Blood-Caked Strike, which hits for 60% weapon damage times the number of your diseases on the target.
Summon Gargoyle moved. A gargoyle flies into the area and bombards the target with Nature damage modified by the Death Knight's attack power. Persists for 1 sec per 8 runic power up to 1 min.
Impurity now gives the Deathknight's spells an additional 5/10/15/20/25% benefit from their attack power.
 Dirge  changed to: Your plague Strike, Scourge Strike and Death Strike generate 50% additional runic power. Unholy Rune Mastery moved.
Unholy Rune Mastery changed to: When you cause damage to a disease victim, there is a 10% change that the time it takes for your Unholy Runes to activate will be cut in half for the next 5 seconds.
Improved Corpse Explosion removed.
Bone Armor removed.
Desecration: Your Obliterates have a 20% chance to cause the Desecrated Ground effect for 2 yards around the target.  Targets in the area are slowed by 50% by the grasping arms of the dead while you cause 10% additional damage while standing on the unholy ground.

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