The Eye of Eternity will be the third wing of the Nexus, a 10/25-man Raid meant for level 80 players, located in the Coldarra region of the Borean Tundra.
The instance has no trash, and the only boss is Malygos.
Below you will see the strategy in 4 phases, for the raid.
Phase One
During phase one, Malygos is tanked in the center of the room by one tank.
His attacks hit hard, but the attack speed is slow. He does arcane breaths for X damage.
Throughout the fight, Power Sparks come out of portals outside of the platform, they slowly move to Malygos, and if they hit him his next arcane breath does a VERY HIGH amount of damage, most likely 1shotting your tank. It's important that they are killed before they hit him. When the power sparks are killed, they drop a small aura on the ground that increases your damage done. The aura stacks, so if they all die in that same location, you can get very high hits off.
Phase Two
Phase Two begins at X%.
During this phase he drops anti-magic zones onto the ground the raid MUST stand inside of, it reduces magical damage taken by 50%. They shrink overtime, so it's important that your raid moves to each new one he drops.
Throughout the phase, he will deep breath doing ~4k damage per second, unless you are standing inside of the anti-magic zone.
The way the fight works during this phase is there are NPCs riding around on disks in the room. Two of them move down onto the group, and need to be tanked. After they die, they drop a disk that a melee can mount onto, which allows them to fly, to attack the mobs that do not come down to the ground. As those mobs die, they also drop disks, which allows the rest of your melee to get onto them.
After all of the NPCs riding on the disks die, the players on the disks need to dismount.
Phase Three
Phase three begins when all of the disk riders die. Malygos drops the floor of the room, and the raid goes falling onto dragons.
The dragons use combo points and energy sort of like a rogue. The combo points are used for special finishing moves.
Warning : You are now entering an unclear phase's description, where things may be wrong, and not the correct strategy.
During this phase Malygos does - In Melee Range... Heavy Melee Attacks and Cleaves RangedA high damage ranged ability (The focusing mentioned below)
The dragons have 6 abilities:
Flame Spike Damaging fire attack causing 943-1057 fire damage and awarding 1 combo point at the cost of 10 energy.
Engulf in Flames Finishing move which launches a blast of flame igniting target for 1500 fire damage every 3 seconds. The effect can stack and will last longer per combo point up to 22 seconds. Costs 50 energy.
Revivify A HoT that lasts for 10 seconds healing 500 per second and awarding 1 combo point at the cost of 10 energy.
Life Burst Huge healing finishing move which increases the casters healing done by 50% and lasts longer per combo point. Max combo points award a 15k heal over 25 seconds. Costs 50 energy.
Name N/A Increases your drake's flight speed by x%.
Flame Shield Finishing move to protect your drake. Shield surrounds you reducing all damage taken by 80% and lasting up to 6 seconds for max combo points. Costs 25 energy with a 30 second cooldown.
Though the strategy for this phase is still unclear, it is believed that each player should target themselves and stack up 5 revivifys granting 5 total combo points on themselves, and then they should use Life Burst. BEfore Revivify fades, the player should recast it on themselves, same deal with life burst, but switching targets clears the combo points, so you will need to cast 5 more heals on yourself then life burst before it fades.
Inbetween keeping your hots up you should be Flame Spike spamming malygos, after 5 combo points apply Engulf in Flames, then spam it more times.
Whenever he sets his "focus" to you, it's important that you have 5 combo points on him, and use your shield (hotkey 6). It is believed you can also use the sprint (hotkey 5) and outrange him before he begins channeling.
The End
Then you just burn him until the end of the fight, where Alexstraza enters and finishes the battle. The loot for the fight comes from Alexstaraza's Gift, the fight rewards two badges.
The exit portal respawns, and you can fly over to it. But the floor of the instance does not respawn.
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