The team configuration
I will dwell on the recommended team configurations which will take the form of 1 healing team, 2 range teams, 1 melee team and 1 hybrid team. And we will adopt the battle formation including 2 tanks, 7 healings and 14+2dps (2 of which will take charge of jewels).
Kil’Jaeden tank: I recommend the Fel druid to take charge of the Kil'Jaeden tank since it will post a high requirement of DPS over boss, and the Fel druid will contribute to the promotion of the team's DPS.
Doppleganger tank: My reference lies in the defensive paladins. AOE will be the most efficient way to deal with while the defensive paladins will be the best founder of the group hatred.
Melee group: It will take charge of the output to the Kil'Jaeden.
Range group: It will occupy the symmetrical sides in the Kil'Jaeden map, hold responsibility of the shield gems, AE doppleganger, which all come from attacks and deal with them as soon as possible. Remember that the DPS quest shield> Doppleganger>boss.
The healing group: Druid and priest will be the MVP healers in the battles. The priests and the healing druid will work effectively and sustain the blood supply well. The more mobile healers you have, the more favorable situation you will enjoy. The gallantry/bloodlust can not be overlapped with the breath haste. The proper arrangement of the breath, together with its 10 second's cooldown, which will last for 30 seconds, will help to reduce the amounts of the regeneration mages. The healers should take notice of the Debuff and the preferred order of the healing: the Shadow Thrust> Fire Flower.
The hybrid group: loveless group. Lay 2 control jewels' DPS, the defensive paladins, the loveless group's assistant DPS, and one healing quest will be enough.
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